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Sound Blaster
Grows Up!
The days of Sound Blaster cards being synonymous
with games cards are numbered. The new Sound
Blaster 16 ASP is a CD-quality 16-bit stereo sound card
for use with audio sampling as well as multi-media
presentations.
By DARREN YATES
4 Silicon Chip
This screen graphic shows Creative WaveStudio displaying the amplitude
envelope of the Windows sound file CHIMES.WAV. When the PLAY icon is
selected, the sound file is played through with a marker indicating the current
position.
I
F YOU’VE BEEN around kids of
late who have grown up with the
PC rather than those silly little games
machines, they’ll tell you that a game
isn’t a game unless you have a Sound
Blaster card. And they’re right too!
Unless you have some pretty fancy
software, the PC speaker doesn’t lend
itself to realistic sound reproduction
and you can be surprised how much a
sound card can add to the enjoyment
of a game. (Not that we do that here,
boss!)
However, the idea of sampling or
recording audio input onto the PC is
one which is likely to arouse the interest of many readers. The problem with
the original Sound Blaster card was
that it was only an 8-bit system. The
quality of sound produced digitally
is proportional to the number of bits
used – in fact, the usual rule is 6dB
of dynamic range for each bit. Thus,
an 8-bit card would give you a range
of 48dB, which is on a par with an
standard cassette deck; ie, pretty poor.
Now that digital signal processing
has become a viable reality, the people
at Creative Labs Inc in the USA have
finally come up with a 16-bit CD-quality sound card nicely wrapped with
bundled software in a packag priced
at only $399.
We recently obtained a copy of this
latest addition to the Sound Blaster audio range from Dick Smith Electronics,
who carry a wide range of the Sound
Blaster products.
Opening the box
After clawing our way through
the packaging, we were almost overcome with cards and books and discs
and even a nicely-built microphone
popped out. Seriously though, the
16-bit ASP system is jammed-packed
with features which we’ll outline in
a moment.
The first thing we did was to install
the card into one of our 386DX 40MHz
machines and load in the first of the
five discs that come with the package.
Having looked through the directory of
the disc, we found INSTALL.EXE and
confidently marched forth.
All of the input & mixing levels are controlled by software through the Mixer
control window. Individual controls for inputs include microphone, MIDI, CD
& line levels. The bass & treble levels for each channel can be changed either
together or separately using the mouse.
December 1993 5
When recording a track using
SoundO’le, this is the screen you
will see. The level display indicates
the current signal level & the timer
displays the current recording time as
well as the total time of the recorded
file.
The JukeBox program allows you select any number of stored MIDI files & play
them through the SoundBlaster voice generator chip. You can pause at any time,
as well as skip any selection.
The installation program was simple to use and is automatic, just asking
for the drive where the Sound Blaster
files are to be stored (only because
we were running two hard drives)
and for the location of Windows.
Now before those of you who dislike
Windows dismiss the 16-ASP as a
waste of time, the software also gives
you the option of running either from
the DOS prompt or Windows – pretty
good, huh?
It also automatically checks and
selects the I/O addresses for the internal card.
User manuals
Note that we haven’t mentioned
anything about user manuals at this
stage. It’s not because there aren’t
any – there are! It’s just that whenever
you get a new toy to play with, who
reads the manuals beforehand? But
having pushed our luck getting this
far, common sense suggested that we
were heading for a fall if we went any
This is the main
setup window
for the Talking
Scheduler program.
This is a multimedia
program which
allows you to
incorporate text-tospeech and voice
annotation to your
appointments. The
speech & pitch
controls allow you
to change the tone
of the artificially
generated voice.
6 Silicon Chip
further without consulting the manual.
Because of the mountains of software included, there are six manuals
that explain it but amongst it all was
a nice, little, thin one entitled, in big
letters, “Getting Started”. It was only
about 30-odd pages – you little beauty!
As it turned out, we had already
sailed through the first eight pages and
we were moving along comfortably.
The software installation is set up so
that if you have an ordinary system
with just a serial card, video card and
printer card, there’s nothing you have
to do to the 16-ASP card before you
install it.
If you have other cards in your machine, you may have to change some
of the jumper settings on the ASP-16
card but the manual explains all of
this so there’s little chance of striking
problems.
Sound Blaster Software
To explain all the features, it’s
easiest to go through the ASP-16 in
terms of the software. The main Sound
Blaster software comes on the first two
discs, with the other three for the textto-speech, PC Animate and InterActive
multimedia software.
As already noted, Sound Blaster
comes with DOS and Windows versions. The Windows version is the
easiest to run (but is slower to get
going), so we will go through this first
(Windows 3.1 preferred).
When you boot up Windows, you’ll
find that it has created its own menu
group and each program has its own
icon. Now if you want to use it just
to play games (what a waste!), we
can tell you that there’s nothing left
to do. You can just load in your game
and the installed driver which is
automatically loaded when you boot
up will take care of the rest – there’s
no need to get into Windows or type
anything else!
Having booted up in Windows, the
first thing you’ll probably want to do
is try out the audio recording and see
how good it is – and we can tell you
it is excellent. The card employs a 16bit 90dB CODEC (coder-decoder) chip
which is used in DAT recorders and
allows sampling of CD-quality 16-bit
sound at up to 44.1kHz. It also has two
built-in audio amplifiers which can be
set to either power external speakers
or headphones.
The Windows Sound Blaster Icon
group includes six sections which
are; WaveStudio, SoundO’le, JukeBox,
Scheduler, SB16 Mixer and Mosaic.
Both WaveStudio and SoundO’le
allow you to record audio signals but
it is SoundO’le which gives you the
most options. Double-clicking on the
SoundO’le icon brings up the recording session mode but before you hit the
record button, there are two things to
check: the recording options and the
mixer options.
There are a wide number of choices
available for recording parameters.
These include mono or stereo input, 8
or 16-bit sampling size and sampling
rates of 11, 22 or 44.1kHz. You can also
include echoes and reverb, as well as
change the amplitude and speed of
the recording.
However, its biggest advantage over
a number of other software packages, including Microsoft’s Sound for
Windows which we reviewed several
months ago, is that you can continu-
ously record and dump the sound file
straight to your hard disc. For example,
say you have an empty 120Mb hard
drive. This allows you 12 minutes of
continuous stereo audio sampled at
44.1kHz/16-bits.
program, you can then use the simple
read command and get the computer
to actually say what ever is entered as
an ASCII text file, or is typed in inside
inverted commas.
Curiosity definitely got the better of
me with this novel piece of software.
I started off by just typing a few well
chosen words and within a second
or so, back they came! Next, I tried
a text file – in fact, this very article
– and again back it came. Although
it is artificially generated speech
using selected “mouth sounds” or
phonemes, it was fairly easy to hear
and understand.
In some cases though, words were
spelt out rather than spoken and
this probably occurs when a word
is not part of a given vocabulary or
SBTALKER doesn’t know how to pronounce it. However, this is an area
of computing which will take off in
years to come when more efficient
and faster algorithms can be written
to make speech sound more lifelike
than at present.
One thing worth noting is that this
software has been patented which
shows you that it’s an idea that isn’t
quite as old as you may think.
Overall, the ASP-16 is the most
advanced sound card I’ve seen so far
for such a reasonable price and with
16-bit CD-quality sound, you can look
forward to seeing and hearing some of
the best games available.
The SoundBlaster ASP-16 sound
system is available from Dick Smith
Electronics and also from Rod Irving
SC
Electronics.
Multimedia applications
This ability to record direct to the
hard disc makes it extremely useful in
multimedia applications. Multimedia
is the process whereby both sound
and vision are used in a presentation
for greater impact. Included with the
bundled software is a copy of HSC
Interactive, a Windows-based program
which allows you to link sound files
with bitmap images as well as animated vision.
The 113-page manual is a little long
to go through here but nevertheless,
it allows you to take control of your
PC and create a presentation from the
ground up. The program allows you
to control when sound is played and
allows for interactive usage via either
keyboard or mouse.
Animation is created through a
program called PC Animate Plus
which allows you to draw and paint
individual frames, then cut and paste
these frames together. You can view
these frames as you go and generate
special effects such as smooth fades.
And, of course, you can add in sound.
Test to speech translation
Finally, one of the more unusual
programs which utilises the Sound
Blaster card is the SBTALKER text-tospeech translator. Once you install the
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December 1993 7
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