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Colour TV pattern
generator; Pt.2
While the Colour Television Pattern
Generator is rather complex in its operation,
the circuitry is straightforward. This is
because all the patterns are stored in the
ROM. This month, we present the circuit and
give the construction and testing details.
By JOHN CLARKE
54 Silicon Chip
connection. With LK1a in position
(run mode), counter IC2 is clocked by
a 3.2768MHz oscillator based on IC6a,
with IC6b serving as a buffer stage.
Note that pin 13 of IC6a is tied high
while its pin 12 input is connected to
its pin 11 output via a 4.7MΩ resistor.
This biases the gate in the linear mode
so that it operates as an inverting amp
lifier. The 33pF capacitors to ground
on either side of crystal X1 provide
the correct loading.
Fig.9 (right): the complete circuit
diagram of the pattern generator. All
the patterns are stored in the EPROM
(IC1) and this is programmed via the
parallel port of a PC.
The circuit for the Colour Television
Pattern Generator is shown in Fig.9
and comprises 11 ICs in total. Central
to the circuit is IC1 which is the 64K
EPROM or OTP memory (note: this
device was incorrectly referred to in
Pt.1 as an EEPROM). This IC has its
address lines connected to counters
IC2, IC3, IC4 & IC5.
Counter IC2 is driven by a clock
signal from either IC6b or IC6c, depending on the link (LK1a or LK1b)
LK1b is substituted for the program
mode, in which case IC2 is clocked via
inverter stage IC6c from the D2 line
on Port C of the computer. The 100kΩ
pullup resistor connected to IC6c’s
inputs prevents them from floating
when Port C is disconnected, while the
associated 680pF capacitor provides
transient suppression. This prevents
false clocking which could otherwise
occur whenever there are level changes in the data lines on Port A.
IC2 is an up/down pressettable
synchronous 4-bit counter with a
carry out (CO) output at pin 12. This
output is fed to the clock input of the
following counter (IC3), which is
connected in cascade with IC2. IC4 &
July 1997 55
PARTS LIST
1 PC board, code 02305971, 173
x 142mm
1 plastic instrument case, 200 x
155 x 65mm, with aluminium
front panel
1 front panel label, 195 x 63mm
1 rear panel label, 31 x 25mm
1 video modulator, Astec
UM1285AUS 0/1 (DSE Cat
K-6043 or equivalent)
1 12VAC 500mA plugpack
1 DC power socket
3 SPDT toggle switches (S1,S3,S4)
1 2-pole 6-way rotary switch (S2)
1 3.2768MHz parallel resonant
crystal (X1)
1 4.433619MHz parallel resonant
crystal (X2)
2 panel-mount RCA sockets
1 25-pin D socket, PC board
mounting (not right angle)
1 mini TO-220 heatsink, 19 x 19
x 9mm
1 4-way pin header
1 20-way pin header
5 jumper shunts
1 28-pin DIL IC socket
1 8mm ID solder lug
17 PC stakes
1 15mm diameter knob with
position indicator
3 3mm x 6mm long screws plus
nuts
2 3mm x 12mm long screws plus
nuts
2 6mm untapped standoffs
4 self-tapping screws to mount PC
board
1 200mm length twin shielded
wire
1 350mm length black hookup
wire
1 200mm length blue hookup wire
1 50mm length yellow hookup
wire
1 50mm length green hookup wire
1 60mm length of 4-way rainbow
cable
1 650mm length of 0.71mm tinned
copper wire
IC5 are also cascaded to provide a total
of 16 address lines for IC1.
The clear (CLR) input of each counter is normally tied low via a 100kΩ
resistor. When these inputs go high,
the counter outputs are reset low. LK5b
56 Silicon Chip
Semiconductors
1 programmed NM27C512N120
OTP or 27C512-10, 27C512-12
EPROM (IC1) – see text
4 74HC193 4-bit presettable
up/down counters (IC2-IC5)
1 74HC00 quad dual input NAND
gate (IC6)
1 555 timer (IC7)
1 4053 3-pole 2-way analog
switch (IC8)
1 74HC04 hex inverter (IC9)
1 AD722 RGB to NTSC/PAL
encoder (IC10)
1 74HC27 triple 3-input NOR
gate (IC11)
4 1N4004 1A rectifier diodes
(D1-D4)
1 1N914 signal diode (D5)
1 3mm green or red LED (LED1)
Capacitors
1 1000µF 25VW PC electrolytic
2 470µF 16VW PC electrolytic
8 10µF 16VW PC electrolytic
8 0.1µF MKT polyester
2 0.01µF MKT polyseter
2 680pF MKT polyester or ceramic
1 100pF ceramic (see text)
2 33pF ceramic
1 4-40 3-pin trimmer capacitor
(VC1)
Resistors (0.25W, 1%)
1 4.7MΩ
1 1kΩ
1 330kΩ
1 680Ω
8 100kΩ
3 330Ω
3 10kΩ
1 180Ω
1 2.2kΩ
1 120Ω
3 2kΩ
1 75Ω
Software
1 Software disc (optional) –
available for $10 (incl. p&p)
from Silicon Chip Publications
Miscellaneous
Medium-duty hookup wire, rainbow
cable, 25-pin D-plug lead (optional
for programming), solder.
is installed for programming mode,
which means that the CLR inputs of
IC2-IC5 are all momen
tarily pulled
high via a 10µF capacitor when power
is applied. This resets the counters so
that all output lines are low.
Conversely, in the run (pattern
producing) mode, LK5a is installed
and the counters are now reset via
IC11c’s output. The D4, D5 & D7 data
lines of IC1, corresponding to the blue,
green and composite sync outputs,
are NORed in IC11a. All these lines
go low after the 312th line of data has
been produced and IC11a’s output goes
high. This is inverted by IC11b and so
the .01µF capacitor on IC11c’s inputs
quickly discharges via D1. IC11c’s
output thus goes high and resets the
counters.
This reset signal stays high while
the .01µF capacitor at IC11c’s input
charges via the 2.2kΩ resistor. This
ensures that all the counters reset correctly. The delay circuit is necessary
because data lines D4, D5 & D7 are no
longer all low once the memory has
returned to the start of line 1.
Programming pulse
IC1’s E-bar input at pin 20 determines whether the device is in program or read mode. When link LK2a
is in position, pin 20 is tied low and
the data lines becomes outputs. This
is for the run mode.
Conversely, when LK2b is in position, a programming pulse circuit consisting of 555 timer IC7 and inverter
IC6d is connected to the E-bar input of
IC1. This circuit is in turn controlled
by the -D1 line of computer Port C.
Initially, pin 2 of IC7 is held high
via a 10kΩ resistor which connects to
the +5V supply rail. However, when
-D1 of Port C goes low, it pulls pin 2
of IC7 low via a .01µF series capacitor.
This triggers IC7 so that pin 3 goes
high for the time set by the 330kΩ
resistor and 0.1µF capacitor tied to
pins 6 & 7.
Pin 6 is the threshold input and
this switches the pin 3 output low
again once its voltage reaches 66% of
the supply voltage. This is nominally
after 33ms. IC6d inverts the signal
to provide the correct programming
pulse level to the E-bar input of IC1.
Note that the E-bar input of IC1 is
monitored via the D4 input of computer Port B. This allows the software to
detect when the programming pulse
has finished.
The Vcc input to IC1 at pin 28 needs
to be 5V when the unit is operated in
run mode and 6V when operated in
program mode. Links LK3a and LK3b
provide this by selecting either the
output from REG1 or the output from
The 25-pin D socket is mounted on the PC board and is connected to the parallel
port of the computer to program the EPROM. Once programming has been
completed, the unit operates independently of the computer.
REG2 respectively. Similarly, the G/
Vpp input at pin 22 requires 12.5V for
programming but 0V when outputting
the data. This is achieved using links
LK4a and LK4b. LK4b selects the
12.5V output from regulator REG3,
while LK4b connects the G/Vpp pin
to ground.
The circuit is powered from a
12VAC plugpack via switch S1. Diodes
D1-D4 rectify this and the resulting DC
is filtered using a 1000µF capacitor.
REG1, REG2 and REG3 regulate the
voltage down to 5V, 6V and 12.5V
respectively.
REG1 and REG2 are standard 3-terminal regula
tors which provide 5V
and 6V rails, respectively. The 10µF
capacitors at their outputs are there
to prevent instability and provide
improved transient response. LED1
is connected across the 5V supply
via a 680Ω resistor to give power-on
indication.
REG3 is an adjustable regulator
which produces a nominal 1.25V
between its adjust and output terminals. The 120Ω resistor across these
terminals sets up a current of around
10mA which flows through the 1kΩ
resistor and 200Ω variable resistor
VR1. VR1 is adjusted to set the output
voltage to 12.5V.
Rotary switch S2a selects between
the checkerboard, dot, crosshatch/circle and raster patterns available at the
D0-D3 outputs of IC1. The selection is
applied to the ax input (pin 12) of IC8,
a 4053 CMOS analog switch.
Input ax is the red signal for the
selected pattern, while the bx and cx
inputs (pins 2 & 5) are for the green and
blue signals. The latter are normally
connected to the ax input via switch
S2b, except for position 2 when the
red raster is selected. In that case, the
green and blue inputs are tied high via
a common 100kΩ resistor.
IC8 basically behaves as a 3-pole
2-position switch. The a, b & c outputs
at pins 14, 15 & 4 respectively are the
three poles. The ax, bx and cx connections are switched through when the
A, B and C control lines at pins 11,
10 & 9 are low and this occurs when
switch S3 is in position 1. Depending
on the position of S2, this provides
the signals for either the white raster,
the red raster, crosshatch/circle, dot
or checkerboard pattern.
Conversely, when S3 is open, the
A, B and C inputs are pulled high via
a 100kΩ resistor and the alternative
ay, by & cy inputs (pins 13, 1 & 3) are
switched through instead. This pro
vides the colour bar pattern from the
D6, D5 & D4 data lines of IC1.
RGB-to-PAL encoding
The a, b and c outputs of IC8 are
July 1997 57
Table 1: Resistor Colour Codes
No.
1
1
8
3
1
3
1
1
3
1
1
1
Value
4.7MΩ
330kΩ
100kΩ
10kΩ
2.2kΩ
2kΩ
1kΩ
680Ω
330Ω
180Ω
120Ω
75Ω
buffered using inverters IC9a-IC9f
which are connected as three parallel
pairs. This is necessary to allow the
signals to be fed to the following atten
uator stages, each of which only has
a nominal 2.33kΩ impedance. These
attenuators reduce the 5V signal outputs from IC9 to 700mV, as required
to produce a full white signal from the
following RGB-to-video encoder stage
based on IC10.
As shown in Fig.9, the signals from
the attenuators are applied to the RGB
inputs (pins 6, 7 & 8) of IC10. In addition, the composite sync signal from
D7 of IC1 is applied to IC10’s pin 16
input. The 4.43MHz crystal on pin 3
provides the colour burst frequency,
while the internal phase lock loop
multiplies the crystal frequency by
four to produce the timing signals for
the PAL encoder. Trimmer capacitor
VC1 allows the colour burst frequency
to be set to 4.43619MHz.
IC10 produces composite video,
luminance and chrominance signals at
pins 10, 11 and 9 respectively. Switch
S4 selects the composite video signal
for colour patterns and the luminance
output for black and white or grey
scale. The only difference between the
composite video and the luminance
signal is that the latter does not include the chrominance (or colour)
information.
The luminance and chrominance
outputs can be used to provide S-video
signals if required. To add this facility, you would have to install a 75Ω
resistor and 470µF capacitor in series
with the luminance output and a 75Ω
58 Silicon Chip
4-Band Code (1%)
yellow violet green brown
orange orange yellow brown
brown black yellow brown
brown black orange brown
red red red brown
red black red brown
brown black red brown
blue grey brown brown
orange orange brown brown
brown grey brown brown
brown red brown brown
violet green black brown
resistor and 0.1µF capacitor in series
with the chrominance output.
The video signal on S4’s wiper is
fed to the video output socket via a
470µF capacitor and 75Ω resistor. It
is also fed to a video modulator via
VR2 and a 470µF capacitor. VR2 sets
the signal level into the modulator,
while the associated 10kΩ resistor biases the modulator input to its correct
black level.
The modulator also has an audio
input and this is fed via a 10µF capacitor. The maximum level that can
be applied here is 5V p-p. Power for
the modulator is derived from the
+12.5V supply from REG3 and is fed
via a 180Ω resistor to limit the current
through an internal zener diode.
The RF output from the modulator
is on either channel 0 or 1, as set by
link LK6.
Construction
Despite the complicated way in
which it works, this unit is really easy
to build. Virtually all the parts are
mounted on a single PC board coded
02305971 (173 x 142mm) and this is
housed in a standard plastic instrument case with an aluminium front
Table 2: Capacitor Codes
Value IEC Code EIA Code
0.1µF 100n 104
0.01µF 10n 103
680pF 680p 681
33pF 33p 33
5-Band Code (1%)
yellow violet black yellow brown
orange orange black orange brown
brown black black orange brown
brown black black red brown
red red black brown brown
red black black brown brown
brown black black brown brown
blue grey black black brown
orange orange black black brown
brown grey black black brown
brown red black black brown
violet green black gold brown
panel. Adhesive dress labels were
fitted to the front and rear panels of
the prototype to provide a professional
finish.
Begin the construction by carefully
checking the PC board for shorts between tracks and breaks in the copper
pattern. Usually, there will be no problems here but it’s best to check before
installing any of the parts.
In some cases, it may be necessary
to enlarge the mounting holes for the
25-pin D-socket and for the regulator
tabs (these holes should all be 3mm).
You should also check the hole sizes
for the modulator earth mounting lugs,
as well as the four corner mounting
holes for the PC board.
Fig.10 shows the wiring diagram.
Begin the board assembly by installing the links and the resistors. Table
1 shows the resistor colour codes but
you should also check each value on a
digital multimeter, as the colour bands
can sometimes be difficult to read. The
diodes can then be installed, taking
care to ensure that they are correctly
oriented.
Note that two different diode types
are used on the PC board, so be sure to
use the correct type at each location.
The 1A 1N4004s have a black body,
while the smaller 1N914s are usually
orange in colour.
Seventeen PC stakes are specified
in the parts list and these are installed
on the PC board at the external wiring
points. The exceptions here are points
1-4 adjacent to IC1, where a 4-way pin
header is installed to terminate four of
the leads from switch S2.
Note: The patterns produced by the TV Pattern Generator are slightly off-centre due to a
slight displacement in the line sync signal. In most cases, the normal over-scanning of each
line on the TV screen will mask out this small shift. It can be corrected by adding an RC
network to delay the line sync by the requisite 1.5µs. This involves adding a 4.7kΩ resistor
between the D7 output of IC1 at pin 11 and the sync input of IC10 at pin 16. The pin 16 input
of IC10 is bypassed to ground with a 270pF capacitor. The resistor is best placed instead
of the link on the PC board above the three 330Ω resistors near IC10. The capacitor can
connect from pin 16 to pin 1 of IC10 on the underside of the PC board.
Fig.10: take care to ensure that all parts are correctly orientated when assembling the PC board.
Next, install the ICs in the locations
indicated, taking care to ensure that
the notched end of each device agrees
with the wiring diagram. Use a socket
for IC1 and leave this IC out until the
testing stage described later on.
IC10 is a surface mount device and
is installed on the underside of the PC
board as shown in one of the photos.
To do this, first pre-tin the copper pad
areas where the IC pins will be located, then solder the IC in place using
a fine-tipped soldering iron. When
you have finished, inspect your work
carefully to ensure that there are no
July 1997 59
4 terminal.
The 25-pin D-socket is mounted on
5mm spacers and secured using 3mm
screws and nuts. It’s 25-pin connections are then soldered to the copper
pads of the board.
Link pairs LK1a/LK1b through to
LK5a/LK5b are based on 2-pin headers. A jumper shunt is fitted to each
pair and, in each case, is normally
placed in the “a” position for run
mode. Alternatively, the links are all
moved to the “b” positions for the
programming mode.
Either a single-in-line 20-way pin
header or a dual-in-line 10-way pin
header will be supplied for the link
pins. In either case, you simply cut
the header into 10 2-way pin headers
using side cutters.
Final assembly
Once the EPROM has been programmed, move the LK1-5 jumpers to the rear (ie,
to the “a” position) of their pin header pairs. Programming is unnecessary if you
purchase a pre-programmed EPROM.
solder bridges between adjacent pins
of the device.
The three regulators are mounted
with their leads bent at right angles,
so that their metal tabs sit flat against
the PC board. The metal tabs are then
secured to the board using 3mm screws
and nuts. Note that REG1 (7805) is
fitted with a small U-shaped heatsink
but no heatsink is required for the
other two regulators.
Take great care when mounting the
regulators. They are all different, so
don’t get them mixed up. REG1 is a
7805 5V regula
tor, REG2 is a 7806
6V regulator and REG3 is an LM317
adjustable regulator.
The capacitors can be installed next,
making sure that the electrolytic types
are correctly orientated. Table 2 shows
the codes used on the MKT polyester
and ceramic types. This done, install
the two trimpots, trimmer capacitor
VC1, crystals X1 (3.2768MHz) and
X2 (4.43MHz), and LED1. The latter
should be mounted at full lead length,
so that it can later be bent over and
pushed into its mounting bezel on the
front panel.
It’s easy to identify the LED leads
60 Silicon Chip
–the anode lead will be the longer of
the two.
The video modulator is mounted by
soldering its earth tags to the PC board
and inserting its four leads into the
holes provided. By default, link LK6
is open circuit and the modulator is
set to channel 1. If you want channel
0 instead, bridge the two copper pads
that sit adjacent to the modulator’s pin
The AD722 RGB-to-PAL encoder
(IC10) is a surface mount device and
is installed on the underside of the PC
board as shown here.
Before installing the board in the
case, it will be necessary to drill a
number of holes in the front and rear
panels. The first step is to fit the adhesive label to the aluminium front
panel. This label can then be used as
a template for drilling out the holes for
the three toggle switches, the rotary
switch and the bezel for the power
indicator LED.
You also have to drill holes in the
rear panel for the RCA sockets, the DC
power socket and the RF OUT socket.
The various switches and sockets can
then all be mounted in position. Note
that switch S4 is fitted with a solder
lug, to allow the front panel to be
earthed.
Before mounting the rotary switch,
lift up the locking tab located under
the mounting nut and move it to
position 5 (rotate the switch fully
anticlockwise first). This ensures that
the switch only has the required five
positions.
Next, use an oversize drill to remove
all the integral standoffs in the base of
the case, except for those in the four
corners. This done, fit the PC board
and the rear panel to the base and secure the board to the corner standoffs
using self-tapping screws.
All that remains now is to complete
the wiring. Use medium-duty hookup
wire for the DC socket, switches S1
and S3, and for terminals 5 & 6 on S2.
The connections to terminals 1-4 of
S2 are run using rainbow cable, while
the connection to the bottom terminal
of S4 is run using hookup wire. The
remaining connections to S4 and to
Fig.11: check your board for defects by comparing it with this full-size etching pattern, before installing any of the parts.
the RCA sockets must be run using
screened cable.
Finally, complete the construction
by pushing the power indicator LED
into its bezel and attaching the knob
to the rotary switch.
Testing
Before applying power, check to
ensure that IC1 has not yet been
installed and that the jumpers are
in the LK1a, LK2a, LK3a, LK4a and
LK5a positions (ie, run mode). This
done, you can proceed with the following tests:
(1) Connect the plugpack, apply power
and check for 5V between pins 7 & 14
of IC6, IC9 & IC11. Similarly, there
should be 5V between pins 8 & 16 of
IC2-IC5 & IC8 and between pins 14 &
28 of the socket for IC1.
(2) Monitor the output of REG3 and
adjust VR1 for a reading of 12.5V.
This done, check for 6V at the output
of REG2 and for 0V at pins 20 & 22
of IC1.
(3) If you have a preprogrammed ROM
for IC1, switch off the power and plug
it into its socket. You can now jump
to the section headed “Trying it out”.
(4) If your ROM is not preprogrammed,
switch off and move the jumpers to
LK1b, LK2b, LK3b, LK4b & LK5b. Now
reapply power and check that pin 28
of IC1 is at 6V. Pin 20 should be at 5V
and pin 22 should be at 12.5V.
If you have access to an oscilloscope, you can check the pulse into
pin 20 of IC1 when the -D1 Port C
input is pulled low. You can do this
by momentarily connecting a jumper
lead between the -D1 line and ground.
The resulting pulse at pin 20 of IC1
should be low for about 33ms. If all
is correct, insert IC1 into its socket
and proceed with the programming
(not necessary if you have a pre-programmed ROM).
Programming
The ROM is programmed using
either Quick Basic files or executable
files. The procedure for programming
the ROM using the executable files is
as follows:
(1) Check that the jumpers are in the
LK1b, LK2b, LK3b, LK4b & LK5b
positions.
(2) Connect a 25-pin D-plug to 25-pin
D-plug lead between the on-board
socket and LPT1 of a PC.
(3) Apply power to the pattern generator.
(4) Insert the program floppy disc into
drive A: (or B:), go to the A: prompt,
type TVINSTAL and press Enter.
This will automatically decompress
and install the files contained within
TVPATT.EXE into a directory called
July 1997 61
COLOUR
+
(POWER 12VAC 500mA)
(RF OUT CH1 OR 0)
VIDEO OUT
+
POWER
+
++
RED
WHITE
+
GREY SCALE
COLOUR TELEVISION PATTERN GENERATOR
AUDIO IN
Fig.12: these
are the fullsize artworks
for the front
and rear
panel labels.
Basic on the C drive.
To start the programming, simply
type TVPGRM at the C:\Basic prompt.
This automatically runs all the rele62 Silicon Chip
vant .exe files to program the ROM.
Note that the program first prompts
you to apply power to the unit after
ensuring that all the links are in the
program position – see Fig.13. Once
programming has started, the screen
indicates the number of bytes programmed and which programs are to
still to run – see Fig.14.
The entire programming process
will take about 45 minutes.
Alternatively, if you want to program the ROM using the Basic files
instead (eg, if you want to customise
a pattern or you are not using parallel
port LPT1 or the default address for
this port), then follow this procedure:
(1) Carry out steps 1 & 2 listed immediately above.
(2) Copy the Basic software supplied
on the floppy disc to a separate directory on your hard disc drive called “Basic”. There are seven files stored in this
directory: TVPATT1.BAS – TVPATT7.
BAS. All these files are necessary because a QBASIC program is limited in
size to 64Kb.
The first six programs are each
about 56Kb, while the seventh is only
about 16Kb. The first six programs are
large mainly because of the 312- line
DATA statements which each have 210
separate DATA items. Each program
needs to run before the ROM is fully
programmed but this happens automatically after TVPATT1.BAS is run.
Note that the programs run in QUICK
BASIC, so you will need to have this
installed on your computer. The
address of the port used is 378(HEX)
to 37A(HEX). If you want to use a different port, then the address in each
program will have to be altered to suit.
The address used is the standard LPT1
port found in virtually all PCs.
(3) Start by opening TVPATT1.BAS in
QUICK BASIC and then running it by
clicking on the RUN command. The
screen shown in Fig.13 appears.
(4) Wait a few seconds after switch
on to give time for the power-on reset
to take place, then press Enter on the
keyboard to start the programming.
When TVPATT1.BAS has finished, the
next program (TVPATT2.BAS) will automatically run and so on in sequence
until programming is complete.
As before, the entire process takes
about 45 minutes. Note that each location in memory takes at least 33ms to
program because of the programming
pulse length and that repre
sents a
total of 36 minutes programming time
Fig.13: this is the opening screen
when you run the programming
soft-ware. It prompts you to check
that links LK1-LK5 are each in the
program (“b”) position.
Fig.14: during programming, the
software indicates the number of bytes
that have been programmed and tells
you which programs are to yet to run.
alone (since there are 65,536 locations
to program).
Trying it out
To test the unit, move the jumpers
to LK1a, LK2a, LK3a, LK4a & LK5a.
This done, connect the video output
from the unit to the video input of a
VCR and tune a TV set to the video
channel. Alternatively, if the TV has
a direct video input, you can connect
the pattern generator to this instead.
Apply power and check that all the
patterns can be selected via the front
panel switches. If the TV does not
show colour for the colour bar selection, adjust VC1 until colour appears.
Note that, with some EPROMs, the
display may rapidly switch between
colour and b&w. This can be cured by
connecting a 100pF ceramic capacitor
between pins 11 & 14 of IC1 (on the
underside of the PC board).
Finally, connect the RF output from
the pattern generator to the antenna
input of the TV set and tune the set to
the appropriate channel (0 or 1). Adjust
VR2 for best colour bar reception. If
the signal level from VR2 is too low,
the colours will not be saturated. Conversely, if the signal level is too high,
SC
there will be no colour at all.
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