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As you can see, the
Interactor Aura amplifier
module comes in an
attractively finished
plastic case. It has two
thumbwheel controls and
two slide switches to
control its operation.
There are two LED
indicators, one for power
and one to indicate the
onset of clipping.
A solution
waiting for a
problem
Jaycar Electronics are selling Aura Interactor
amplifiers for a knockdown price of just $5
and the challenge is to put them to good use.
We’ve drawn out the circuit diagram and
made some measurements. Now what can
you do with them?
By LEO SIMPSON
For some time now, Jaycar Electronics have been selling an attractive
little module which goes by the name
Aura Interactor amplifier. The Aura
Interactor was (is) intended to drive a
body blaster cushion from a computer
games console or perhaps from the
subwoofer signal in a home theatre
system. As sometimes happens, the
product was a monumental flop and
so Jaycar is selling them off by the
bucket-load at $5 each.
Probably most people will just buy
them and throw them into the junk
96 Silicon Chip
box to be “ratted” at some stage in the
future. We thought that it was a shame
that such a nicely finished module
should end up wasted in this way.
So we set out to draw up the circuitry
and see if it has other applications.
Fig.3 shows the complete circuit
and right from the outset, we have to
admit that we don’t fully understand
how it functions. Nor do we have time
to fully analyse it. Hey, it could have
been interesting to run it through the
Electronic Workbench simulator reviewed elsewhere in this issue. What
would the simulator have made of it?
Again, we didn’t do it simply because
we did not have the time.
Let’s just run through a brief description of the circuit. The input
signal from a stereo source is coupled
via a 3.5mm jack socket to switch S2a
and then via a 1µF capacitor (C7) to
the volume control R44. From there
it goes to op amps U7a & U7d which
provide about 75 times gain and
function as a low pass filter, rolling
off signals above 2kHz.
The output of U7d drives comparator U6b which squares up the signal
and feeds it to the two flipflops in U3,
a 4013 dual-D flipflop. Thus if the
output of U6b is 120Hz, for example,
the two square wave outputs from
U3 will be at 60Hz and 30Hz. These
two signals are used to control two
inputs, pins 10 & 11, on a 4051 1-of-8
demultiplexer, U4.
As used here, the 4051 has eight
inputs (pins 1, 2, 4, 5, 12, 13, 14 &
15) which can be switched through to
pin 3 depending on the binary signals
Inside the amplifier module. Note that it has quite a small heatsink for the
class-B power stage and so it can only deliver its full power in short bursts.
present at control pins 9, 10 & 11.
We’ve already mentioned the signals fed to pins 10 & 11. The control
signal to pin 9 comes from switch S1
and is high (+5V) in Music mode and
low (-5V) in Games mode. By the way,
all the ICs runs from ±5V supply rails
so the CMOS chips effectively are
running from a 10V supply.
The signals to the eight inputs of the
4051 come from op amp U7d and via
diodes D4 & D5 which considerably
distort the signal and also via op amp
U5b which provides a phase inversion
of 180° (ie, it is a unity gain inverter).
How does all this hang together?
When the unit is in Music mode,
the signal passes through the 4051
essentially unmodified to the following power amplifier. In Games
mode though, the signal being fed
to the power amplifier is practically
unrecognisable, as can be seen in the
lower trace of the scope waveforms
Fig.1: these oscilloscope waveforms show the action of the
4051 in adding sub-harmonics. The top trace is a 120Hz
sinewave while the lower trace is the mangled waveform
which has a repetition rate of 30Hz.
in Fig.1. The 4051 chops up the input waveform, adding bits that are
out of phase and distorted, to obtain
a waveform which has a substantial
sub-harmonic content. As can be seen
from the scope waveforms, the input
waveform of 120Hz is turned into
one with a repetition rate of 30Hz.
This is just what would be required
to rumble the Interactor cushion but
it sounds pretty horrible if you feed
it to a loudspeaker.
The scope waveform of Fig.2 shows
the frequency divider action of the
flipflops. The top waveform is a 120Hz
Fig.2: these waveforms show the action of the frequency
divider circuit based on the 4013 dual flipflops, U3a &
U3b. The top trace is a 120Hz sinewave while the lower
trace is a 30Hz square wave, taken from pin 12, U3b
March 2000 97
sinewave while the lower trace is a
30Hz square wave.
Power amplifier
Now let’s have a look at the power
98 Silicon Chip
amplifier and like everything else in
this circuit, it is unusual. Op amp U5a
provides most of the voltage gain and
it drives a complementary emitter
follower pair, Q3 & Q4. These drive
the output stage which is another
complementary pair, Q1 & Q2, driven
in common emitter mode.
Neither of these transistor pairs has
any quiescent current so the amplifier
Fig.3: the circuit incorporates
a frequency divider stage
which provides control
signals to a 4051
switching circuit and this
adds sub-harmonics to the
signal waveform when the
unit is in Games mode.
runs in pure class-B. Naturally there is
some crossover distortion but the very
substantial feedback applied back to
the op amp’s input keeps the crossover distortion to fairly modest levels.
Yes you can hear it and it means that
it is not a hifi amplifier by any means
but it is quite satisfactory for voice
and other non-critical applications.
The amplifier has two feedback net-
works; one for AC signals, via C8, R36
and C101 and one for DC, via R12, C9
and R37. Why have they done it this
way? It beats us. Much of the circuit
seems unnecessarily complicated.
March 2000 99
This view of the Interactor Aura amplifier module shows the two slide switches and the audio input socket (Source).
Some readers have tried to modify
the amplifier to provide some quiescent current but this is not really
practical without re-designing the
output stages. In any case, the amplifier can’t handle much quiescent
current because it has a very small
heatsink considering its nominal maximum output rating of about 20W into
a 4Ω load. In fact, this level of output
power would only be possible in very
short bursts because the heatsink is
just not capable of dissipating any
appreciable power.
Threshold muting
One way in which the module does
reduce the effective power output
or duty cycle is with the threshold
muting circuit, involving comparators
U6a & U6d. U6a has its non-inverting
input connected to the wiper of potentiometer R45. This is labelled as a
“filter” control on the Interactor case
but it has nothing to do with signal
filtering. Instead, it acts as a signal
threshold control for U6a; signals
below the preset threshold do not pass
through. Those that do pass through
U6a are rectified by diodes D2 & D3
and the resultant DC voltage is fed
to comparator U6d which is used to
switch the Inhibit (INH) input, pin 6,
of the 4051 demultiplexer, U4.
Thus in the Games mode only high
level signals from computer games,
such as explosions, gunfire and so
on, are fed through to be mangled by
the signal chopping circuit and then
to the power amplifier.
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The remaining comparator in the
LM339 package is U6c. This is used
as a clipping indicator and it monitors the input signal to the power
amplifier.
The power supply is quite well
designed, considering that this is a
consumer product which would be
normally subject to cost restraints.
The separate transformer module
provides 23V centre-tapped to the
bridge rectifier and this produces
about ±17V from the 6800µF 25VW
filter capacitors. These unregulated
supplies are fed directly to the output
stages of the power amplifier. Low
power 3-terminal regulators (U1 & U2)
are used to provide ±5V to the op amps
and CMOS chips, as noted above.
Gift voucher
That about wraps up the circuit description and we hope that readers can
take the module and find interesting
applications for it. In fact, Jaycar Electronics are offering an additional incentive for experimenters to put their
thinking caps on. They are offering a
$200 gift voucher, redeemable at any
Jaycar Electronics store, for the best
circuit modification or application for
the Aura Interactor module.
Send your idea together with a
good description to Aura Competition, Jaycar Electronics, PO Box 185,
Concord, NSW 2137. The offer closes
SC
on 31st May, 2000.
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